Road in snow seamless texture

Road in snow seamless texture
Product details
High Resolution, large surface, seamless snow material. Texture made with the use of photogrammetry. Great for any gravel application. Work great from distance and in close up. Textures prepared for reflection/glossiness, gamma 2.2 workflow. Works great in Vray and Corona renderer Coverage area: 600cm x 300cm Resolution: 8192px x 4096px Format: Albedo (.jpg) 8-bit Gloss (.jpg) 8-bit Reflect (.jpg) 8-bit Normal (.jpg) 8-bit Displace (.tif) 16-bit
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| Settings | Road in snow seamless texture remove | Sagebrush branch of twigs remove | Meadow Grass 02 remove | Cave constructor remove | Scottish Highland with grass and moss remove | Beach Sand model for 3D printing remove |
|---|---|---|---|---|---|---|
| Name | Road in snow seamless texture remove | Sagebrush branch of twigs remove | Meadow Grass 02 remove | Cave constructor remove | Scottish Highland with grass and moss remove | Beach Sand model for 3D printing remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2747232 | 2388802 | 3723404 | 971439 | 1893583 | 3830554 |
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| Price | $10.00 | $10.00 | $10.00 | $30.00 | $25.00 | $6.99 |
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| Description | ||||||
| Content | High Resolution, large surface, seamless snow material. Texture made with the use of photogrammetry. Great for any gravel application. Work great from distance and in close up. Textures prepared for reflection/glossiness, gamma 2.2 workflow. Works great in Vray and Corona renderer Coverage area: 600cm x 300cm Resolution: 8192px x 4096px Format: Albedo (.jpg) 8-bit Gloss (.jpg) 8-bit Reflect (.jpg) 8-bit Normal (.jpg) 8-bit Displace (.tif) 16-bit | Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! |
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