Road in snow seamless texture

Road in snow seamless texture
Product details
High Resolution, large surface, seamless snow material. Texture made with the use of photogrammetry. Great for any gravel application. Work great from distance and in close up. Textures prepared for reflection/glossiness, gamma 2.2 workflow. Works great in Vray and Corona renderer Coverage area: 600cm x 300cm Resolution: 8192px x 4096px Format: Albedo (.jpg) 8-bit Gloss (.jpg) 8-bit Reflect (.jpg) 8-bit Normal (.jpg) 8-bit Displace (.tif) 16-bit
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| Settings | Road in snow seamless texture remove | Wooden pergola with hanging sofa remove | Cave constructor remove | Bougainvillea collection 03 remove | Grass Forest V 1 remove | Sagebrush branch of twigs remove |
|---|---|---|---|---|---|---|
| Name | Road in snow seamless texture remove | Wooden pergola with hanging sofa remove | Cave constructor remove | Bougainvillea collection 03 remove | Grass Forest V 1 remove | Sagebrush branch of twigs remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2747232 | 2850739 | 971439 | 2618019 | 991304 | 2388802 |
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| Price | $10.00 | $9.00 | $30.00 | $10.00 | $10.00 | $10.00 |
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| Content | High Resolution, large surface, seamless snow material. Texture made with the use of photogrammetry. Great for any gravel application. Work great from distance and in close up. Textures prepared for reflection/glossiness, gamma 2.2 workflow. Works great in Vray and Corona renderer Coverage area: 600cm x 300cm Resolution: 8192px x 4096px Format: Albedo (.jpg) 8-bit Gloss (.jpg) 8-bit Reflect (.jpg) 8-bit Normal (.jpg) 8-bit Displace (.tif) 16-bit | Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778 | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBX | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats |
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