Rock low poly 3D model in forest

$5.00
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Rock low poly 3D model in forest

Rock low poly 3D model in forest

$5.00

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Rock 3D model (low-poly) Polygon count: 4900 Vertices count: 4902 Texture map: 4096*4096 Normal map: 4096*4096 Ambient Occlusion map: 4096*4096 Specularity map: 4096*4096 All maps are created from high poly mesh with 2 million polygons. Model is usable for games VR/AR, contains only quads, and it is available in multiple formats. Also, model can be used from every side you like. Thank you for interest. Best regards!

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SettingsRock low poly 3D model in forest removeDeer stag removeFicus Microcarpa in Steel Planter removeGreen Mountain Pack removeScottish Highland with grass and moss removePedal boat remove
NameRock low poly 3D model in forest removeDeer stag removeFicus Microcarpa in Steel Planter removeGreen Mountain Pack removeScottish Highland with grass and moss removePedal boat remove
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SKU8648472927331389967486887718935833157507
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ContentRock 3D model (low-poly) Polygon count: 4900 Vertices count: 4902 Texture map: 4096*4096 Normal map: 4096*4096 Ambient Occlusion map: 4096*4096 Specularity map: 4096*4096 All maps are created from high poly mesh with 2 million polygons. Model is usable for games VR/AR, contains only quads, and it is available in multiple formats. Also, model can be used from every side you like. Thank you for interest. Best regards!Rigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlyName: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique names4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes
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