Sand Dirt Terrain Seamless PBR Texture 01
$2.00
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Sand Dirt Terrain Seamless PBR Texture 01
$2.00
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Product details
This is a texture pack only. This pack comes with the following maps ready for any game engine. This is a seamless PBR texture. Diffuse 4096×4096 Metalness 4096×4096 Roughness 4096×4096 AO 4096X4096 Normal 4096×4096 Displacement 4096×4096 RMA 4096×4096
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| Settings | Sand Dirt Terrain Seamless PBR Texture 01 remove | Scottish Highland with grass and moss remove | Christmas wreath with toys and pine cones remove | Grass Forest V 1 remove | Cave constructor remove | Ryegrass Meadow Patch remove |
|---|---|---|---|---|---|---|
| Name | Sand Dirt Terrain Seamless PBR Texture 01 remove | Scottish Highland with grass and moss remove | Christmas wreath with toys and pine cones remove | Grass Forest V 1 remove | Cave constructor remove | Ryegrass Meadow Patch remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2713396 | 1893583 | 2698348 | 991304 | 971439 | 2127354 |
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| Price | $2.00 | $25.00 | $27.00 | $10.00 | $30.00 | $20.00 |
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| Content | This is a texture pack only. This pack comes with the following maps ready for any game engine. This is a seamless PBR texture. Diffuse 4096x4096 Metalness 4096x4096 Roughness 4096x4096 AO 4096X4096 Normal 4096x4096 Displacement 4096x4096 RMA 4096x4096 | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Christmas wreath with toys and pine cones diameter 500mm Polys: 70575 Verts: 95672 in the archive: *. obj with mats file *. max 2015 corona render For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR. Corona render version 5.2 | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion |
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