Sand Dirt Terrain Seamless PBR Texture 01
$2.00
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Sand Dirt Terrain Seamless PBR Texture 01
$2.00
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Product details
This is a texture pack only. This pack comes with the following maps ready for any game engine. This is a seamless PBR texture. Diffuse 4096×4096 Metalness 4096×4096 Roughness 4096×4096 AO 4096X4096 Normal 4096×4096 Displacement 4096×4096 RMA 4096×4096
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| Settings | Sand Dirt Terrain Seamless PBR Texture 01 remove | Sagebrush branch of twigs remove | Dark Drake King Lizard Statue guardian priestesses remove | Ryegrass Meadow Patch remove | Grass Forest V 1 remove | Scottish Highland with grass and moss remove |
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| Name | Sand Dirt Terrain Seamless PBR Texture 01 remove | Sagebrush branch of twigs remove | Dark Drake King Lizard Statue guardian priestesses remove | Ryegrass Meadow Patch remove | Grass Forest V 1 remove | Scottish Highland with grass and moss remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2713396 | 2388802 | 3726047 | 2127354 | 991304 | 1893583 |
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| Price | $2.00 | $10.00 | $13.00 | $20.00 | $10.00 | $25.00 |
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| Content | This is a texture pack only. This pack comes with the following maps ready for any game engine. This is a seamless PBR texture. Diffuse 4096x4096 Metalness 4096x4096 Roughness 4096x4096 AO 4096X4096 Normal 4096x4096 Displacement 4096x4096 RMA 4096x4096 | Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats | Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures provided | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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