Sand Dirt Terrain Seamless PBR Texture 01

$2.00
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Sand Dirt Terrain Seamless PBR Texture 01

Sand Dirt Terrain Seamless PBR Texture 01

$2.00

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This is a texture pack only. This pack comes with the following maps ready for any game engine. This is a seamless PBR texture. Diffuse 4096×4096 Metalness 4096×4096 Roughness 4096×4096 AO 4096X4096 Normal 4096×4096 Displacement 4096×4096 RMA 4096×4096

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SettingsSand Dirt Terrain Seamless PBR Texture 01 removeTower Italian removePedal boat removeMountain Castle Retreat Kit bash 2 removePot Plant Collection removeGrey Mangrove remove
NameSand Dirt Terrain Seamless PBR Texture 01 removeTower Italian removePedal boat removeMountain Castle Retreat Kit bash 2 removePot Plant Collection removeGrey Mangrove remove
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SKU271339630703353157507405043529764631847434
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ContentThis is a texture pack only. This pack comes with the following maps ready for any game engine. This is a seamless PBR texture. Diffuse 4096x4096 Metalness 4096x4096 Roughness 4096x4096 AO 4096X4096 Normal 4096x4096 Displacement 4096x4096 RMA 4096x4096Tower Italian 3d model!Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: YesMountain Castle Retreat Kit bash! 2 Tiled textures provided !Name: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJDetail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset.
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