Snow ground Scan 10k

$10.00
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Snow ground Scan 10k

Snow ground Scan 10k

$10.00

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Ultra realistic Snow ground Scan Scan modeltextures Customized material 10k textures displace normal albedo bump ao specular Scanned model ( 14 000 000 poly) vray material _ displace bump 3dsmax vray 3.6 material ggx

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SettingsSnow ground Scan 10k removeCornus tree removeDark Drake King Lizard Statue guardian priestesses removePedal boat removeBougainvillea collection 03 removeScottish Highland with grass and moss remove
NameSnow ground Scan 10k removeCornus tree removeDark Drake King Lizard Statue guardian priestesses removePedal boat removeBougainvillea collection 03 removeScottish Highland with grass and moss remove
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SKU268183642514053726047315750726180191893583
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ContentUltra realistic Snow ground Scan Scan modeltextures Customized material 10k textures displace normal albedo bump ao specular Scanned model ( 14 000 000 poly) vray material _ displace bump 3dsmax vray 3.6 material ggxmax (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsDark Drake King Lizard Statue guardian priestesses 3D Tiled Textures providedTexture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: YesName: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBXScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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