Squirrel Model in flight

$240.00
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Squirrel Model in flight

Squirrel Model in flight

$240.00

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Working with Maya 2022, Yeti 4.1.0 Maya 2020, Yeti 4.1.0 Maya 2017, Yeti 2, Shader Arnold 5 High detailed Red for visual effects and games , made with Maya 2017 , groom made with Yeti 2. ############### This pack included: Model native scene ( maya 2017) Model ( body ,iris , cornea, teeth , claws , tongue ) Textures 2K and 4K Shaders Setup Arnold 5 Other: Poses used to render the preview files (.abc ) T-pose ( .abc , .obj , .stl , .fbx) Groom hair converted in curves/hair primitive ( .abc) ###### Yeti groom: The Fur is made with Yeti 2 for Maya 2017 you need that software to render the fur. Textures: Main body split in tails Displacement 4K Res Base Color, Roughness , SSS scatter 2K Groom single tail 2K Base Color Shaders: Arnold 5 used for this project Standard Surface for Body, eyes , claws , tongue , teeths. Standard hair for the groom NO POSTWORKS ON THESE RENDERS ( YETI , ARNOLD )

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SettingsSquirrel Model in flight removeMeadow Grass 02 removeCave constructor removeGrass Forest V 1 removeSagebrush branch of twigs removeGreen Mountain Pack remove
NameSquirrel Model in flight removeMeadow Grass 02 removeCave constructor removeGrass Forest V 1 removeSagebrush branch of twigs removeGreen Mountain Pack remove
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ContentWorking with Maya 2022, Yeti 4.1.0 Maya 2020, Yeti 4.1.0 Maya 2017, Yeti 2, Shader Arnold 5 High detailed Red for visual effects and games , made with Maya 2017 , groom made with Yeti 2. ############### This pack included: Model native scene ( maya 2017) Model ( body ,iris , cornea, teeth , claws , tongue ) Textures 2K and 4K Shaders Setup Arnold 5 Other: Poses used to render the preview files (.abc ) T-pose ( .abc , .obj , .stl , .fbx) Groom hair converted in curves/hair primitive ( .abc) ###### Yeti groom: The Fur is made with Yeti 2 for Maya 2017 you need that software to render the fur. Textures: Main body split in tails Displacement 4K Res Base Color, Roughness , SSS scatter 2K Groom single tail 2K Base Color Shaders: Arnold 5 used for this project Standard Surface for Body, eyes , claws , tongue , teeths. Standard hair for the groom NO POSTWORKS ON THESE RENDERS ( YETI , ARNOLD )Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)
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