Squirrel Model in flight

$240.00
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Squirrel Model in flight

Squirrel Model in flight

$240.00

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Working with Maya 2022, Yeti 4.1.0 Maya 2020, Yeti 4.1.0 Maya 2017, Yeti 2, Shader Arnold 5 High detailed Red for visual effects and games , made with Maya 2017 , groom made with Yeti 2. ############### This pack included: Model native scene ( maya 2017) Model ( body ,iris , cornea, teeth , claws , tongue ) Textures 2K and 4K Shaders Setup Arnold 5 Other: Poses used to render the preview files (.abc ) T-pose ( .abc , .obj , .stl , .fbx) Groom hair converted in curves/hair primitive ( .abc) ###### Yeti groom: The Fur is made with Yeti 2 for Maya 2017 you need that software to render the fur. Textures: Main body split in tails Displacement 4K Res Base Color, Roughness , SSS scatter 2K Groom single tail 2K Base Color Shaders: Arnold 5 used for this project Standard Surface for Body, eyes , claws , tongue , teeths. Standard hair for the groom NO POSTWORKS ON THESE RENDERS ( YETI , ARNOLD )

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SettingsSquirrel Model in flight removeGrass Forest V 1 removeDeer stag removePedal boat removeMountain Castle Retreat Kit bash 2 removeWooden pergola with hanging sofa remove
NameSquirrel Model in flight removeGrass Forest V 1 removeDeer stag removePedal boat removeMountain Castle Retreat Kit bash 2 removeWooden pergola with hanging sofa remove
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ContentWorking with Maya 2022, Yeti 4.1.0 Maya 2020, Yeti 4.1.0 Maya 2017, Yeti 2, Shader Arnold 5 High detailed Red for visual effects and games , made with Maya 2017 , groom made with Yeti 2. ############### This pack included: Model native scene ( maya 2017) Model ( body ,iris , cornea, teeth , claws , tongue ) Textures 2K and 4K Shaders Setup Arnold 5 Other: Poses used to render the preview files (.abc ) T-pose ( .abc , .obj , .stl , .fbx) Groom hair converted in curves/hair primitive ( .abc) ###### Yeti groom: The Fur is made with Yeti 2 for Maya 2017 you need that software to render the fur. Textures: Main body split in tails Displacement 4K Res Base Color, Roughness , SSS scatter 2K Groom single tail 2K Base Color Shaders: Arnold 5 used for this project Standard Surface for Body, eyes , claws , tongue , teeths. Standard hair for the groom NO POSTWORKS ON THESE RENDERS ( YETI , ARNOLD )Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapRigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlyTexture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: YesMountain Castle Retreat Kit bash! 2 Tiled textures provided !Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778
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