squirrel

$117.00
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squirrel

squirrel

$117.00

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Update to: Maya 2022, Yeti 4.1.0, Arnold Core 7, MtoA 5.0.0 Maya 2020, Yeti 4.1.0 Made with Maya 2017, Yeti 2.2.1, Shader Arnold 5 This pack included: Model native scene ( maya 2017, groom , shader ) Model native scene ( maya 2017) Rig scene ( maya 2017) Model ( body ,iris , cornea, teeth , claws , tongue ) Textures 2K, Shaders Setup Arnold 5 Other: Poses used to render the preview files (.abc ) T-pose ( .abc , .obj , .stl , .fbx) Groom hair converted in curves/hair primitive ( .abc) ###### Yeti groom update and tested in , Yeti 2.2.1 and 4.1.0 Yeti groom: The Fur is made with Yeti 2 for Maya 2017 you need that software to render the fur. Rig: The rig is full scalable, switch FK/IK for legs, neck, arms, tail. Textures: Displacement 2K Res Base Color, Roughness , SSS scatter 2K Groom single tail 2K Base Color Shaders: Arnold 5 used for this project Standard Surface for Body, eyes , claws , tongue , teeths. Standard hair for the groom NO POSTWORKS ON THESE RENDERS ( YETI , ARNOLD ) Common Issues: 1) TEXTURES CONNECTIONS Because of the UDIM textures and YETI , it was not possible to set relative path. To change the absolute path: UDIM TEXTURES Windows/General Editors/File Path editors and replace the texture folder path YETI TEXTURES Select the yeti node in the outline editor and look in the attribute editor ( be sure it is the pgYetiMaya node type) In the attribute editor go to Other/ Image Search path. Replace the folder path with the yeti texture folder

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Settingssquirrel removeCave constructor removeRyegrass Meadow Patch removeSagebrush branch of twigs removeMeadow Grass 02 removeTower Italian remove
Namesquirrel removeCave constructor removeRyegrass Meadow Patch removeSagebrush branch of twigs removeMeadow Grass 02 removeTower Italian remove
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ContentUpdate to: Maya 2022, Yeti 4.1.0, Arnold Core 7, MtoA 5.0.0 Maya 2020, Yeti 4.1.0 Made with Maya 2017, Yeti 2.2.1, Shader Arnold 5 This pack included: Model native scene ( maya 2017, groom , shader ) Model native scene ( maya 2017) Rig scene ( maya 2017) Model ( body ,iris , cornea, teeth , claws , tongue ) Textures 2K, Shaders Setup Arnold 5 Other: Poses used to render the preview files (.abc ) T-pose ( .abc , .obj , .stl , .fbx) Groom hair converted in curves/hair primitive ( .abc) ###### Yeti groom update and tested in , Yeti 2.2.1 and 4.1.0 Yeti groom: The Fur is made with Yeti 2 for Maya 2017 you need that software to render the fur. Rig: The rig is full scalable, switch FK/IK for legs, neck, arms, tail. Textures: Displacement 2K Res Base Color, Roughness , SSS scatter 2K Groom single tail 2K Base Color Shaders: Arnold 5 used for this project Standard Surface for Body, eyes , claws , tongue , teeths. Standard hair for the groom NO POSTWORKS ON THESE RENDERS ( YETI , ARNOLD ) Common Issues: 1) TEXTURES CONNECTIONS Because of the UDIM textures and YETI , it was not possible to set relative path. To change the absolute path: UDIM TEXTURES Windows/General Editors/File Path editors and replace the texture folder path YETI TEXTURES Select the yeti node in the outline editor and look in the attribute editor ( be sure it is the pgYetiMaya node type) In the attribute editor go to Other/ Image Search path. Replace the folder path with the yeti texture folderHere you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisHi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusionSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsPlease read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351Tower Italian 3d model!
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