Steps Ruins on cliffs Kit bash
$15.00
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Steps Ruins on cliffs Kit bash
$15.00
Product details
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Product details
Steps Ruins on cliffs Kit bash ! Tiled textures provided !
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Quick Comparison
| Settings | Steps Ruins on cliffs Kit bash remove | Beach Sand model for 3D printing remove | Deer stag remove | Tower Italian remove | Pedal boat remove | Grass Forest V 1 remove |
|---|---|---|---|---|---|---|
| Name | Steps Ruins on cliffs Kit bash remove | Beach Sand model for 3D printing remove | Deer stag remove | Tower Italian remove | Pedal boat remove | Grass Forest V 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4050500 | 3830554 | 2927331 | 3070335 | 3157507 | 991304 |
| Rating | ||||||
| Price | $15.00 | $6.99 | $7.00 | $3.00 | $29.00 | $10.00 |
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| Description | ||||||
| Content | Steps Ruins on cliffs Kit bash ! Tiled textures provided ! | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Rigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format only | Tower Italian 3d model! | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map |
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