Steps Ruins on cliffs Kit bash
$15.00
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Steps Ruins on cliffs Kit bash
$15.00
Product details
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Product details
Steps Ruins on cliffs Kit bash ! Tiled textures provided !
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Quick Comparison
| Settings | Steps Ruins on cliffs Kit bash remove | Green Mountain Pack remove | Deer stag remove | Christmas wreath with toys and pine cones remove | Beach Sand model for 3D printing remove | Scottish Highland with grass and moss remove |
|---|---|---|---|---|---|---|
| Name | Steps Ruins on cliffs Kit bash remove | Green Mountain Pack remove | Deer stag remove | Christmas wreath with toys and pine cones remove | Beach Sand model for 3D printing remove | Scottish Highland with grass and moss remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4050500 | 868877 | 2927331 | 2698348 | 3830554 | 1893583 |
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| Price | $15.00 | $50.00 | $7.00 | $27.00 | $6.99 | $25.00 |
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| Description | ||||||
| Content | Steps Ruins on cliffs Kit bash ! Tiled textures provided ! | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | Rigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format only | Christmas wreath with toys and pine cones diameter 500mm Polys: 70575 Verts: 95672 in the archive: *. obj with mats file *. max 2015 corona render For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR. Corona render version 5.2 | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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