Stylized Ground Materials

$14.99
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Stylized Ground Materials

Stylized Ground Materials

$14.99

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You will get: Textures *tga/ UEscene 4.26+ Flower Tileable Textures (6 variations) Grass Tileable Textures (4 variations) Rocks Tileable Textures (2 variations) Textures: 4096*4096px *tga BaseColor, Roughness, Height, Normal, Opacity, AO UnrealEngine: VertexBlend Master Material/ Prop Material/ Terrain Material Use textures with Vertex blending for better results. You can change BaseColor tint in Unreal Engine Master Material Please leave your feedback, it is very important for me. Feel free to message me if anything need.

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SettingsStylized Ground Materials removeCornus tree removeScottish Highland with grass and moss removeGrass Forest V 1 removeMountain Castle Retreat Kit bash 2 removeWooden pergola with hanging sofa remove
NameStylized Ground Materials removeCornus tree removeScottish Highland with grass and moss removeGrass Forest V 1 removeMountain Castle Retreat Kit bash 2 removeWooden pergola with hanging sofa remove
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SKU33998584251405189358399130440504352850739
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ContentYou will get: Textures *tga/ UEscene 4.26+ Flower Tileable Textures (6 variations) Grass Tileable Textures (4 variations) Rocks Tileable Textures (2 variations) Textures: 4096*4096px *tga BaseColor, Roughness, Height, Normal, Opacity, AO UnrealEngine: VertexBlend Master Material/ Prop Material/ Terrain Material Use textures with Vertex blending for better results. You can change BaseColor tint in Unreal Engine Master Material Please leave your feedback, it is very important for me. Feel free to message me if anything need.max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapMountain Castle Retreat Kit bash! 2 Tiled textures provided !Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778
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