Stylized Ground Materials

Stylized Ground Materials
Product details
You will get: Textures *tga/ UEscene 4.26+ Flower Tileable Textures (6 variations) Grass Tileable Textures (4 variations) Rocks Tileable Textures (2 variations) Textures: 4096*4096px *tga BaseColor, Roughness, Height, Normal, Opacity, AO UnrealEngine: VertexBlend Master Material/ Prop Material/ Terrain Material Use textures with Vertex blending for better results. You can change BaseColor tint in Unreal Engine Master Material Please leave your feedback, it is very important for me. Feel free to message me if anything need.
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Quick Comparison
| Settings | Stylized Ground Materials remove | Ground Leaves Pack remove | Grass Forest V 1 remove | Pedal boat remove | Green Mountain Pack remove | Pot Plant Collection remove |
|---|---|---|---|---|---|---|
| Name | Stylized Ground Materials remove | Ground Leaves Pack remove | Grass Forest V 1 remove | Pedal boat remove | Green Mountain Pack remove | Pot Plant Collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3399858 | 2427667 | 991304 | 3157507 | 868877 | 2976463 |
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| Price | $14.99 | $4.00 | $10.00 | $29.00 | $50.00 | $10.00 |
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| Content | You will get: Textures *tga/ UEscene 4.26+ Flower Tileable Textures (6 variations) Grass Tileable Textures (4 variations) Rocks Tileable Textures (2 variations) Textures: 4096*4096px *tga BaseColor, Roughness, Height, Normal, Opacity, AO UnrealEngine: VertexBlend Master Material/ Prop Material/ Terrain Material Use textures with Vertex blending for better results. You can change BaseColor tint in Unreal Engine Master Material Please leave your feedback, it is very important for me. Feel free to message me if anything need. | Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3. | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | Name: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJ |
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