Suspension rope bridge animated

$16.00
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Suspension rope bridge animated

Suspension rope bridge animated

$16.00

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– Suspension rope bridge rigged animated 3d model. Update July 2022: added animated glTF format. The render setup and animation file are also included. The overall scale is roughly 1.2 by 23.6 by 2.88 meters. Low poly: the poly count varies according to the version. There are 4 versions of the steps that you can see in the preview images. Wood steps 14712 faces, 15148 vertices. Wood steps weathered 12205faces, 12629 vertices. Wood sticks 15198 faces, 15796 vertices. Wood sticks weathered 12523 faces, 13046 vertices. PBR 4k textures: diffuse, roughness, normal and for some parts bevel mask in weathered and non-weathered versions. UV unwrapped. Additional note: all textures are procedurally generated except for the enviroment for the render setup which was made using cc0 textures that are packed into the .blend file. Rigged in formats .blend and fbx. The fbx format is not animated. Animated in formats .blend, .glTF and .abc. Animation details: manual keyframe animation using the provided rigging setup. Wind blowing animation 300 frames. walking animation 280 frames. Falling animation 180 frames. All showcased in the video preview. Other available non animated formats: .dae, .glTF, .obj ,and .stl. If you have any issues or you want a specific version just contact me.

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SettingsSuspension rope bridge animated removeJapanese Bamboo Path 3d Scene removePinus sylvestris collection removeCollection plant vol 164 removeRiver Mountains Scene removeoutdoor garden tree plant013 collection remove
NameSuspension rope bridge animated removeJapanese Bamboo Path 3d Scene removePinus sylvestris collection removeCollection plant vol 164 removeRiver Mountains Scene removeoutdoor garden tree plant013 collection remove
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SKU337111644129844125249301225237722774702431
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Content- Suspension rope bridge rigged animated 3d model. Update July 2022: added animated glTF format. The render setup and animation file are also included. The overall scale is roughly 1.2 by 23.6 by 2.88 meters. Low poly: the poly count varies according to the version. There are 4 versions of the steps that you can see in the preview images. Wood steps 14712 faces, 15148 vertices. Wood steps weathered 12205faces, 12629 vertices. Wood sticks 15198 faces, 15796 vertices. Wood sticks weathered 12523 faces, 13046 vertices. PBR 4k textures: diffuse, roughness, normal and for some parts bevel mask in weathered and non-weathered versions. UV unwrapped. Additional note: all textures are procedurally generated except for the enviroment for the render setup which was made using cc0 textures that are packed into the .blend file. Rigged in formats .blend and fbx. The fbx format is not animated. Animated in formats .blend, .glTF and .abc. Animation details: manual keyframe animation using the provided rigging setup. Wind blowing animation 300 frames. walking animation 280 frames. Falling animation 180 frames. All showcased in the video preview. Other available non animated formats: .dae, .glTF, .obj ,and .stl. If you have any issues or you want a specific version just contact me.Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.This collection contais 14 pine trees in addintion.Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank youRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap.
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