Swamp tussocks
$20.00
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Swamp tussocks
$20.00
Product details
Shipping and Returns
Product details
Here you can find a lot of swamp tussocks meshes which you can use as on the ground as on the rocks and walls, also included four sets of textures which you can mix on different meshes.
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Quick Comparison
| Settings | Swamp tussocks remove | Green Mountain Pack remove | Ryegrass Meadow Patch remove | Deer stag remove | Grass Forest V 1 remove | Beach Sand model for 3D printing remove |
|---|---|---|---|---|---|---|
| Name | Swamp tussocks remove | Green Mountain Pack remove | Ryegrass Meadow Patch remove | Deer stag remove | Grass Forest V 1 remove | Beach Sand model for 3D printing remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2338825 | 868877 | 2127354 | 2927331 | 991304 | 3830554 |
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| Price | $20.00 | $50.00 | $20.00 | $7.00 | $10.00 | $6.99 |
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| Description | ||||||
| Content | Here you can find a lot of swamp tussocks meshes which you can use as on the ground as on the rocks and walls, also included four sets of textures which you can mix on different meshes. | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | Rigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format only | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! |
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