Terrace in the park 24L01

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Terrace in the park 24L01

Terrace in the park 24L01

$2.00

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Native file by Blender import some object from .skp

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SettingsTerrace in the park 24L01 removeoutdoor plant003 Aloevera Agave MacDougalii bush collection removeBritish Forest 3d Scene removeOld Farm 3d Scene removeGreen Mountain Pack removeScottish Highland with grass and moss remove
NameTerrace in the park 24L01 removeoutdoor plant003 Aloevera Agave MacDougalii bush collection removeBritish Forest 3d Scene removeOld Farm 3d Scene removeGreen Mountain Pack removeScottish Highland with grass and moss remove
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SKU53928194272423446588345504798688771893583
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ContentNative file by Blender import some object from .skpoutdoor plant003 Aloevera Agave MacDougalii bush collection plant garden Format: 3dmax2018, OBJ Render: v.ray, corona Texture: Yes Polys: 933852 Vert: 695473British Forest 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 11,360,554 Vertices: 14,550,037 The Scene is Ready to render in Blender using Cycles. *Particle Sytems used: * Background Trees Moss Ground Leaves Grass Tree Branches Models Included: 8 Different Trees Fence Rocks Grass Plants Flowers All the models you can see in the images. All models are organized in collections and properly named.Old Farm 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 2,168,499 Vertices: 1,138,208 Ready to render in Blender using Cycles. Models Included: Tractor House Hay Wagon Windmill Barn Water Tower Grain Silo 6 Corn Plants 2 Trees Oil Can Straw Roll Grass Flowers Plants All the models you can see in the images. All models are organized in collections and properly named.4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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