Terrace in the park 24L01

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Terrace in the park 24L01

Terrace in the park 24L01

$2.00

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Native file by Blender import some object from .skp

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SettingsTerrace in the park 24L01 removeHigh Quality Bamboo Bush 10 remove3D Grass collection vol01 removeAllium Ursinum removeMountain landscape removeGrass Patches Green Meadow remove
NameTerrace in the park 24L01 removeHigh Quality Bamboo Bush 10 remove3D Grass collection vol01 removeAllium Ursinum removeMountain landscape removeGrass Patches Green Meadow remove
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SKU53928195394651243902922548934658540913461
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ContentNative file by Blender import some object from .skpA group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard)Introduction This is a collection of realistic 3D grasses with 43 varying shapes, made with Blender. Features The model is in meter units at real-world scale. Just put the model in the scene to render without cleaning. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Formats There is a blender project and models like x3d, fbx, obj, stl. Specification There are 49 objects in total. Vertices: 122,784; edges 88,167; tris 173169 Textures 3D Grass collection vol01_BaseColor.png, 2048*2048 3D Grass collection vol01_Normal.png, 2048*2048 3D Grass collection vol01_Roughness.png, 2048*2048 3D Grass collection vol01_SubsurfaceAmount.png, 2048*2048 3D Grass collection vol01_SubsurfaceColor.png, 2048*2048Introduction This is a pack of Allium Ursinum models containing 34 different shapes, created with Blender 2.81a and Cycles Renderer. Medium and low models are available. Features The model is made at real-world scale. No part-name confusion when importing multiple models into a scene. No external add-ons needed. No lights or cameras. Put the model into the scene to render without the need of cleaning. UV of the models have been unwarped. Specification Total: vertice 984,151; Edges 1,642,729; Faces 691,584 Medium polys*34: vertices 663,043; Edges 1,134,167; Faces 493,817 Low polys*34: vertices 321,108; Edges 508,562; Faces 197,767 Formats A blender project and models like fbx, obj. Textures Allium Ursinum_Leaf01_Bake_BaseColor.png Allium Ursinum_Leaf_SubsurfaceColor.png Allium Ursinum_Leaf_SubsurfaceAmount.png Allium Ursinum_Leaf_Roughness.png Allium Ursinum_Leaf_Bake_Normal.png Allium Ursinum_Flower_SubsurfaceColor.png Allium Ursinum_Flower_SubsurfaceAmount.png Allium Ursinum_Flower_Roughness.png Allium Ursinum_Flower_BaseColor.png Allium Ursinum_Flower_Bake_Normal.png Allium Ursinum_Leaf02_Bake_BaseColor.pngMountain landscape mountain landscape with a lake, spruce tree, grass, daisy flower mountain texture is 8k(jpeg). This landscape is scattered by med-poly trees and grass. In this file, there is an 8k Heightmap (exr 32bite) Terrain textures are 8k. Scatter's guide for corona(corona scatter) and v-ray(forest pack) is also available in this file. If you have more details on the Terrain, you can use the 8k heightmap grass scattered and this scattered grass, scattered again in the scene for consuming low memory.Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.
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