The Other world

$19.00
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The Other world

The Other world

$19.00

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You access to use all objects and matrials for your animation Scene I uplouded 2 Zip file for you first file is The main scene secand file is trees foliage and gress with Their textures We have 3 format here OBJ – C4d – FBX All models are unwarped they have colore map normal map and roughnes trees rocks and gress are stylize with 2k textures I design gress with zbrush and substance designer they have colore normal and opacity map if you dont use C4D you can use obj or fbx file. If you like it please Support me for more models 😉

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SettingsThe Other world removeCeiba Pentandra Two tree set removeWood System remove3D High Detailed Forest Lake Scene - Model removeOutdoor Plants 2 removeRiver Mountains Scene remove
NameThe Other world removeCeiba Pentandra Two tree set removeWood System remove3D High Detailed Forest Lake Scene - Model removeOutdoor Plants 2 removeRiver Mountains Scene remove
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SKU26190883555237993729412523945672983772277
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ContentYou access to use all objects and matrials for your animation Scene I uplouded 2 Zip file for you first file is The main scene secand file is trees foliage and gress with Their textures We have 3 format here OBJ - C4d - FBX All models are unwarped they have colore map normal map and roughnes trees rocks and gress are stylize with 2k textures I design gress with zbrush and substance designer they have colore normal and opacity map if you dont use C4D you can use obj or fbx file. If you like it please Support me for more models ;)This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedRendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesPolys: 1393520 Verts: 2018566River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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