Tree of Heaven Pack – 4 Variants

$7.00
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Tree of Heaven Pack - 4 Variants

Tree of Heaven Pack – 4 Variants

$7.00

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Tree of Heaven low Poly Meshes with Leaves and Leaves + Flower. Each in Summer and Autumn Variants. • Clean Meshes and UV`s • Clean and even Vertex Colour in 4 Levels ( e.g. Wind Effects in Unreal Engine 4, Basic/Simple Wind like in the Video ) • Necessary Textures for Games included : Diffuse , Smoothness, Normal, Ambient Occlusion, Metallic, Height • Textures in 4096 x 4096 Resolution • 1 Material for Each Mesh but can be easily Seperated in more Materials if needed (Trunk,Leaves,Flower) General Description ( from ecolandscaping.org ) Latin: Ailanthus altissima Brief history. Tree-of-heaven is a fast growing, deciduous, exotic invasive tree that is able to germinate and grow in a wide variety of soil and site conditions proving that it has been and still is troublesome from urban landscapes to woodlands. It can reach a height of 80 plus feet tall, has become naturalized in most of the United States, and grows in a wide variety of other habitats including, but not limited to, forest edges and gaps, grassy fields, roadsides, backyards, local parks, agricultural fields, and reclaimed surface-mined lands (Miller, 1990; Somers, Kramer, Lombard, and Brumback, 2006).

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SettingsTree of Heaven Pack - 4 Variants removeStreet bench removeplants collection vol 17-Blender removeFir Tree removeRiver Mountains Scene removePlants collection 949 remove
NameTree of Heaven Pack - 4 Variants removeStreet bench removeplants collection vol 17-Blender removeFir Tree removeRiver Mountains Scene removePlants collection 949 remove
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ContentTree of Heaven low Poly Meshes with Leaves and Leaves + Flower. Each in Summer and Autumn Variants. • Clean Meshes and UV`s • Clean and even Vertex Colour in 4 Levels ( e.g. Wind Effects in Unreal Engine 4, Basic/Simple Wind like in the Video ) • Necessary Textures for Games included : Diffuse , Smoothness, Normal, Ambient Occlusion, Metallic, Height • Textures in 4096 x 4096 Resolution • 1 Material for Each Mesh but can be easily Seperated in more Materials if needed (Trunk,Leaves,Flower) General Description ( from ecolandscaping.org ) Latin: Ailanthus altissima Brief history. Tree-of-heaven is a fast growing, deciduous, exotic invasive tree that is able to germinate and grow in a wide variety of soil and site conditions proving that it has been and still is troublesome from urban landscapes to woodlands. It can reach a height of 80 plus feet tall, has become naturalized in most of the United States, and grows in a wide variety of other habitats including, but not limited to, forest edges and gaps, grassy fields, roadsides, backyards, local parks, agricultural fields, and reclaimed surface-mined lands (Miller, 1990; Somers, Kramer, Lombard, and Brumback, 2006).Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSplants collection vol 17-Blender There are several different plant models and are made with the best quality materials. Poly (Total): 564472 Verts (Total): 826477 To access the 3ds max file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/plants-collection-vol-17 Thank you so much for visiting my store. Enjoy using this model.Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/OpacityRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)
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