Trees Cartoon V41

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Trees Cartoon V41

Trees Cartoon V41

$10.00

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Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 12 Models ** This is Trees Cartoon V41. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Bush01_01 Verts : 230 Edges : 460 Faces : 232 Tris : 456 UVs : 284 Bush01_02 Verts : 329 Edges : 662 Faces : 335 Tris : 654 UVs : 407 Bush01_03 Verts : 507 Edges : 1025 Faces : 520 Tris : 1010 UVs : 640 Bush02_01 Verts : 165 Edges : 335 Faces : 172 Tris : 326 UVs : 210 Bush02_02 Verts : 250 Edges : 510 Faces : 262 Tris : 496 UVs : 322 Bush02_03 Verts : 375 Edges : 765 Faces : 392 Tris : 746 UVs : 493 Bush03_01 Verts : 281 Edges : 563 Faces : 284 Tris : 558 UVs : 345 Bush03_02 Verts : 531 Edges : 1070 Faces : 541 Tris : 1058 UVs : 668 Bush03_03 Verts : 1013 Edges : 2050 Faces : 1039 Tris : 2022 UVs : 1277 Bush04_01 Verts : 365 Edges : 732 Faces : 369 Tris : 726 UVs : 454 Bush04_02 Verts : 914 Edges : 1834 Faces : 922 Tris : 1824 UVs : 1150 Bush04_03 Verts : 1273 Edges : 2563 Faces : 1292 Tris : 2542 UVs : 1606 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, Fah

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SettingsTrees Cartoon V41 removeWood System removeStreet bench removeExterior Landscape pack collection removeCeiba Pentandra Two tree set removeCollection plant vol 164 remove
NameTrees Cartoon V41 removeWood System removeStreet bench removeExterior Landscape pack collection removeCeiba Pentandra Two tree set removeCollection plant vol 164 remove
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ContentPlease do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 12 Models ** This is Trees Cartoon V41. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Bush01_01 Verts : 230 Edges : 460 Faces : 232 Tris : 456 UVs : 284 Bush01_02 Verts : 329 Edges : 662 Faces : 335 Tris : 654 UVs : 407 Bush01_03 Verts : 507 Edges : 1025 Faces : 520 Tris : 1010 UVs : 640 Bush02_01 Verts : 165 Edges : 335 Faces : 172 Tris : 326 UVs : 210 Bush02_02 Verts : 250 Edges : 510 Faces : 262 Tris : 496 UVs : 322 Bush02_03 Verts : 375 Edges : 765 Faces : 392 Tris : 746 UVs : 493 Bush03_01 Verts : 281 Edges : 563 Faces : 284 Tris : 558 UVs : 345 Bush03_02 Verts : 531 Edges : 1070 Faces : 541 Tris : 1058 UVs : 668 Bush03_03 Verts : 1013 Edges : 2050 Faces : 1039 Tris : 2022 UVs : 1277 Bush04_01 Verts : 365 Edges : 732 Faces : 369 Tris : 726 UVs : 454 Bush04_02 Verts : 914 Edges : 1834 Faces : 922 Tris : 1824 UVs : 1150 Bush04_03 Verts : 1273 Edges : 2563 Faces : 1292 Tris : 2542 UVs : 1606 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, Fah9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedBenches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSLake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you
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