Unreal Engine 4 – Forest Starter Pack

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Unreal Engine 4 - Forest Starter Pack

Unreal Engine 4 – Forest Starter Pack

$19.00

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Overview Video: https://youtu.be/88qA-X5kOsQ Try the Demo for free here : https://www.cgtrader.com/free-3d-models/various/various-models/unreal-engine-4-forest-starter-pack-demo Have you ever wanted to create your own foliage assets from scratch but you realized that you didn’t have a chance to spend enough time on it? This forest pack will help you to speed up the process of adding foliage to your environments. It includes over 40 different types of assets like trees, plants, rocks, and ground textures that you can use right away. If you are looking to populate your environments and take them to the next level, this pack was made just for your needs. Technical Details Features 6 Master Materials: Basic/Complex Props, Foliage, Landscape, and LODs. 11 Material Functions: Different material functions for changing Albedo Color, Normal intensity, Roughness, Tiling, adding Detail Normals, Vertex painting with Z-Up direction, and much more. Highly Customizable: Several material instances with exposed parameters to get the most out of them. Tweak the look of each asset easily and swap the textures based on your needs. Additionally, Trees and Rocks can have snow/moss on top and blend between them using Height/Masks textures with vertex painting. Performance: Textures are packed into RDA channel masks. Foliage and trees were optimized as much as possible to reduce overdraw (minimal opacity) and to keep the poly count low. Assets have material/mesh LODs + Tree billboards, simple collisions, and wind effects. Bonus Assets: Texture masks, Detail Normals, Heightmap textures, and LUTs. High-Quality Ground Textures Assets Overview scene Demo Scene Compatible with UE Version 4.22+ Physically-Based Rendering: Yes Texture Resolutions: up to 2048×2048 Collision: Yes, Automatically Generated and Custom Vertex Count: from 12 to 20,473 tris. Please check the documentation below for more information. LODs: Yes, 2-3 per asset Number of Meshes: 42 Number of Master Materials: 6 Number of Material Instances: 41 (36 Material Instances, 3 Ground Material Examples, 2 Post Process Materials) Number of Material Functions: 11 Number of Textures: 81 Supported Development Platforms: Windows Supported Target Build Platforms: Windows, Xbox One, PS4 Documentation: https://drive.google.com/file/d/14yACLQCu3AQ8jUhgDMIYQJdH0yIQC0_7/view?usp=sharing Important/Additional Notes: If you have any questions, please don’t hesitate to contact me at alexander.czavala@gmail.com License info By purchasing this product, you agree with our terms and conditions. Personal and Commercial Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited. This Product is not allowed to be redistributed or re-sold in any way. Digital products are non-refundable.

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SettingsUnreal Engine 4 - Forest Starter Pack removeXfrogPlants Juca - Caesalpinia Ferrea removeTrees Cartoon V42 removeExterior Landscape pack collection removePlants Carpinus Betulus remove3D High Detailed Forest Lake Scene - Model remove
NameUnreal Engine 4 - Forest Starter Pack removeXfrogPlants Juca - Caesalpinia Ferrea removeTrees Cartoon V42 removeExterior Landscape pack collection removePlants Carpinus Betulus remove3D High Detailed Forest Lake Scene - Model remove
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ContentOverview Video: https://youtu.be/88qA-X5kOsQ Try the Demo for free here : https://www.cgtrader.com/free-3d-models/various/various-models/unreal-engine-4-forest-starter-pack-demo Have you ever wanted to create your own foliage assets from scratch but you realized that you didn’t have a chance to spend enough time on it? This forest pack will help you to speed up the process of adding foliage to your environments. It includes over 40 different types of assets like trees, plants, rocks, and ground textures that you can use right away. If you are looking to populate your environments and take them to the next level, this pack was made just for your needs. Technical Details Features 6 Master Materials: Basic/Complex Props, Foliage, Landscape, and LODs. 11 Material Functions: Different material functions for changing Albedo Color, Normal intensity, Roughness, Tiling, adding Detail Normals, Vertex painting with Z-Up direction, and much more. Highly Customizable: Several material instances with exposed parameters to get the most out of them. Tweak the look of each asset easily and swap the textures based on your needs. Additionally, Trees and Rocks can have snow/moss on top and blend between them using Height/Masks textures with vertex painting. Performance: Textures are packed into RDA channel masks. Foliage and trees were optimized as much as possible to reduce overdraw (minimal opacity) and to keep the poly count low. Assets have material/mesh LODs + Tree billboards, simple collisions, and wind effects. Bonus Assets: Texture masks, Detail Normals, Heightmap textures, and LUTs. High-Quality Ground Textures Assets Overview scene Demo Scene Compatible with UE Version 4.22+ Physically-Based Rendering: Yes Texture Resolutions: up to 2048x2048 Collision: Yes, Automatically Generated and Custom Vertex Count: from 12 to 20,473 tris. Please check the documentation below for more information. LODs: Yes, 2-3 per asset Number of Meshes: 42 Number of Master Materials: 6 Number of Material Instances: 41 (36 Material Instances, 3 Ground Material Examples, 2 Post Process Materials) Number of Material Functions: 11 Number of Textures: 81 Supported Development Platforms: Windows Supported Target Build Platforms: Windows, Xbox One, PS4 Documentation: https://drive.google.com/file/d/14yACLQCu3AQ8jUhgDMIYQJdH0yIQC0_7/view?usp=sharing Important/Additional Notes: If you have any questions, please don't hesitate to contact me at alexander.czavala@gmail.com License info By purchasing this product, you agree with our terms and conditions. Personal and Commercial Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited. This Product is not allowed to be redistributed or re-sold in any way. Digital products are non-refundable.These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog. Kim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm. ALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited! Polycounts range from 100k to 600k. Download includes three models. Caesalpinia Ferrea: Jucá Also called the Leopard Tree, Brazilian Ironwood, and Pau Ferro, Caesalpinia Ferrea is native to Brazil and Bolivia. It is of moderate size, reaching to 40 ft in nature. It is often used ornamentally in parks or large gardens due to its attractive yellow flowers. Its wood is often used for making fingerboards for electric basses and guitars. In the Amazon region, Caesalpinia Ferrea has extensive use in popular medicine, being indicated to treat several health conditions and wounds, in the form of teas and infusions. However, it is also is a strong sensitizer capable of causing acute outbreaks of allergic and irritant dermatitis in workers not previously exposed to it.Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, FahLake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothRendered by Cinema 4D Physical Render Light setup included. High Qualty Textures
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