Vase – the girls face

$25.00
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Vase - the girls face

Vase – the girls face

$25.00

Product details

Vase a girl’s face created in Zbrush Number of vertices: 950 thousand active points 3D printing is ready The model is presented in the following formats: Stl Obj

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SettingsVase - the girls face removeNight park removewisterial tree 10 set 02 removeCorals 2 and plants removeivy wooden fence vol 25-Blender removeNew Plant High detail Climbing Roses Cube Columns remove
NameVase - the girls face removeNight park removewisterial tree 10 set 02 removeCorals 2 and plants removeivy wooden fence vol 25-Blender removeNew Plant High detail Climbing Roses Cube Columns remove
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SKU434409047011932847075262408546930893783327
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ContentVase a girl's face created in Zbrush Number of vertices: 950 thousand active points 3D printing is ready The model is presented in the following formats: Stl ObjNative file by Blender import some object from .skpwisterial tree 10 set 02 1 tree and with 4 color Fbx and obj (Vray 4.2 and corona 5) Executed in 3d max 2013 All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenienceHere you can find a lot of corals, shels, seaweeds and starfishes. All seaweeds have vertex colors for animation by vertex shader.ivy wooden fence vol 25-Blender Render: Cycles Height: 1/60 m Length: 5 m Poly (Total): 718431 Verts (Total): 1352594 Thank you so much for visiting my store. Enjoy using this model.New_Plant_High_detail_Climbing_Roses_Cube_Columns 3 Different Color : RED _ PINK _ YELLOW Height: 3300mm & 3300mm & 3300mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 720k + Verts: 1011k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps is real world scale Note: To use the max file you need to use at 3dsmax 2015 Units: militometer Clean Topology (quad mesh) You Can Use Turbo Smooth
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