Viper Great Tower mountain for snakes
$18.00
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Viper Great Tower mountain for snakes
$18.00
Product details
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Product details
Viper Great Tower mountain 3D! Tiled texture provided!
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| Settings | Viper Great Tower mountain for snakes remove | Weeping willow trees collection vol 115 remove | Grassy Hills Mountains Landscape remove | Night park remove | River Mountains Scene remove | Wood System remove |
|---|---|---|---|---|---|---|
| Name | Viper Great Tower mountain for snakes remove | Weeping willow trees collection vol 115 remove | Grassy Hills Mountains Landscape remove | Night park remove | River Mountains Scene remove | Wood System remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4722731 | 3919336 | 4721574 | 4701193 | 3772277 | 993729 |
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| Price | $18.00 | $7.95 | $5.00 | $2.00 | $44.00 | $30.00 |
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| Content | Viper Great Tower mountain 3D! Tiled texture provided! | Weeping willow trees collection vol 115 Autodesk 3ds Max Version: 2012 Renderer(Native): Corona Renderer: V-Ray OBJ+FBX High tree 1: 17 m High tree 2: 15 m High tree 2: 17m Poly(Total): 732,302 Verts (Total): 1,520,939 Thank you so much for visiting my store. Enjoy using this model. | Detailed landscape model, includes a 16385 x 16385 px colour texture, and a 16385 x 16385 px heightmap. Perfect for background renders, VR, game engines, and etc. | Native file by Blender import some object from .skp | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized |
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