Viper Star pillar
$4.00
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Viper Star pillar
$4.00
Product details
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Product details
Viper Star pillar 3D!
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Quick Comparison
| Settings | Viper Star pillar remove | Mountain landscape remove | Night park remove | Scottish Highland with grass and moss remove | Wood System remove | Grassy Hills Mountains Landscape remove |
|---|---|---|---|---|---|---|
| Name | Viper Star pillar remove | Mountain landscape remove | Night park remove | Scottish Highland with grass and moss remove | Wood System remove | Grassy Hills Mountains Landscape remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4722750 | 4658540 | 4701193 | 1893583 | 993729 | 4721574 |
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| Price | $4.00 | $25.00 | $2.00 | $25.00 | $30.00 | $5.00 |
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| Description | ||||||
| Content | Viper Star pillar 3D! | Mountain landscape mountain landscape with a lake, spruce tree, grass, daisy flower mountain texture is 8k(jpeg). This landscape is scattered by med-poly trees and grass. In this file, there is an 8k Heightmap (exr 32bite) Terrain textures are 8k. Scatter's guide for corona(corona scatter) and v-ray(forest pack) is also available in this file. If you have more details on the Terrain, you can use the 8k heightmap grass scattered and this scattered grass, scattered again in the scene for consuming low memory. | Native file by Blender import some object from .skp | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | Detailed landscape model, includes a 16385 x 16385 px colour texture, and a 16385 x 16385 px heightmap. Perfect for background renders, VR, game engines, and etc. |
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