Viper Statue 1
$13.00
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Viper Statue 1
$13.00
Product details
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Product details
Viper Statue 1 3D!
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Quick Comparison
| Settings | Viper Statue 1 remove | Plants collection 683 remove | Forest Scene remove | Wood System remove | Low Poly Forest Scene with Tree Houses remove | Scottish Highland with grass and moss remove |
|---|---|---|---|---|---|---|
| Name | Viper Statue 1 remove | Plants collection 683 remove | Forest Scene remove | Wood System remove | Low Poly Forest Scene with Tree Houses remove | Scottish Highland with grass and moss remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4722773 | 3739626 | 3631837 | 993729 | 2402631 | 1893583 |
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| Price | $13.00 | $19.00 | $16.00 | $30.00 | $15.00 | $25.00 |
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| Content | Viper Statue 1 3D! | High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | It took me a while till I make it, but I am over the moon with the results. Sorry, it is a little expensive for a forest scene thing I made in 4 hours. But everything was pretty, and I am proud of it. And there are 22070 objects and 459622 tris. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | A low poly scene with many different assets like: trees, rocks, grass, wood, fences, bridges, fields... More than 12 different trees! Three secret caves! You can use this scene as it is, or copy-paste the elements you need! | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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