Virginia creeper on fence vol 182

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Virginia creeper on fence vol 182

Virginia creeper on fence vol 182

$7.95

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Virginia creeper on fence vol 182 All textures are in archive file. All materials: PBR. Autodesk 3ds Max Version: 2012 Renderer(Native): Corona Renderer: V-Ray OBJ Version: 2012 Autodesk FBX Version: 2012 Height fence : 200 cm Length fence : 200 cm Polys (Total): 331159 Verts (Total): 470209 Thank you so much for visiting my store.

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SettingsVirginia creeper on fence vol 182 removeRiver Mountains Scene removeJapanese Bamboo Path 3d Scene removeStylized Cartoon Oak removeNcaved House MOLD Architects removeWood System remove
NameVirginia creeper on fence vol 182 removeRiver Mountains Scene removeJapanese Bamboo Path 3d Scene removeStylized Cartoon Oak removeNcaved House MOLD Architects removeWood System remove
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SKU42588443772277441298446425854705377993729
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ContentVirginia creeper on fence vol 182 All textures are in archive file. All materials: PBR. Autodesk 3ds Max Version: 2012 Renderer(Native): Corona Renderer: V-Ray OBJ Version: 2012 Autodesk FBX Version: 2012 Height fence : 200 cm Length fence : 200 cm Polys (Total): 331159 Verts (Total): 470209 Thank you so much for visiting my store.River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5*Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best ..9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized
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