Water lily flower bud

Water lily flower bud
Product details
Good day and night to everyone! The model is made in Blender version 2.91, rendering in the native engine Cycles. The stem texturing is done in Substance Painter. Textures are collected in a separate archive. The model is made with special care and attention, as it was made to order. File formats: OBJ FBX MTL Blend
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| Settings | Water lily flower bud remove | Ceiba Pentandra Two tree set remove | 5 Different SETS of Trees SET VOL13 remove | 3D High Detailed Forest Lake Scene - Model remove | River Mountains Scene remove | Outdoor Plants 2 remove |
|---|---|---|---|---|---|---|
| Name | Water lily flower bud remove | Ceiba Pentandra Two tree set remove | 5 Different SETS of Trees SET VOL13 remove | 3D High Detailed Forest Lake Scene - Model remove | River Mountains Scene remove | Outdoor Plants 2 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2853879 | 3555237 | 4719337 | 4125239 | 3772277 | 4567298 |
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| Price | $12.00 | $25.00 | $11.00 | $120.00 | $44.00 | $12.00 |
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| Description | ||||||
| Content | Good day and night to everyone! The model is made in Blender version 2.91, rendering in the native engine Cycles. The stem texturing is done in Substance Painter. Textures are collected in a separate archive. The model is made with special care and attention, as it was made to order. File formats: OBJ FBX MTL Blend | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | 5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Polys: 1393520 Verts: 2018566 |
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