Waterfall Scene

Waterfall Scene
Product details
Scene Made In Blender3D v2.83. Bridge Scene. Texture Detail: Ground: 2048*2048 (Diffuse,Normal,Ao,roughness,Specular and Height map). Moss Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Mossy Hard Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 2,244,634 | Polygon: 1,024,665 | Tris: 1,890,194. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3
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Quick Comparison
| Settings | Waterfall Scene remove | Stylized Cartoon Oak remove | Fir Tree remove | Street bench remove | Ncaved House MOLD Architects remove | River Mountains Scene remove |
|---|---|---|---|---|---|---|
| Name | Waterfall Scene remove | Stylized Cartoon Oak remove | Fir Tree remove | Street bench remove | Ncaved House MOLD Architects remove | River Mountains Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2585727 | 4642585 | 120631 | 3350290 | 4705377 | 3772277 |
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| Price | $5.00 | $18.00 | $10.00 | $6.99 | $84.00 | $44.00 |
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| Description | ||||||
| Content | Scene Made In Blender3D v2.83. Bridge Scene. Texture Detail: Ground: 2048*2048 (Diffuse,Normal,Ao,roughness,Specular and Height map). Moss Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Mossy Hard Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 2,244,634 | Polygon: 1,024,665 | Tris: 1,890,194. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3 | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS | *Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best .. | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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