Watermills Nature Environment

$89.99
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Watermills  Nature Environment

Watermills Nature Environment

$89.99

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Watermills / Nature Environment including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects. Done by talented Artist Miha Maruško If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets. If you will have any questions or support requests feel free to contact our team with: support@leartesstudios.com email address Technical Details Features: High Attention to Details Unique Concepts of Assets High-Quality Assets Game-ready / Optimized Controllable parameters in Material Instances Number of Unique Meshes: 80 Collision: Custom made in Unreal Engine LODs: Yes up to 4 LODs Number of Materials and Material Instances: 112 Number of Textures: 238 Texture Resolutions: 1K , 2K Supported Development Platforms: Windows: Yes Mac: Yes

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SettingsWatermills Nature Environment removeFir Tree removeStreet bench removeWood System removeOutdoor Plants 2 removeRiver Mountains Scene remove
NameWatermills Nature Environment removeFir Tree removeStreet bench removeWood System removeOutdoor Plants 2 removeRiver Mountains Scene remove
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SKU3388597120631335029099372945672983772277
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ContentWatermills / Nature Environment including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects. Done by talented Artist Miha Maruško If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets. If you will have any questions or support requests feel free to contact our team with: support@leartesstudios.com email address Technical Details Features: High Attention to Details Unique Concepts of Assets High-Quality Assets Game-ready / Optimized Controllable parameters in Material Instances Number of Unique Meshes: 80 Collision: Custom made in Unreal Engine LODs: Yes up to 4 LODs Number of Materials and Material Instances: 112 Number of Textures: 238 Texture Resolutions: 1K , 2K Supported Development Platforms: Windows: Yes Mac: YesFir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/OpacityBenches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedPolys: 1393520 Verts: 2018566River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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