12 Tree collection Vol 2

12 Tree collection Vol 2
Product details
12 Photorealistic Tree assets, Collection Captured in Reality. I’ve photographed these tree models using a Full frame SLR Camera. Took around 600 pictures that were used to re contruct in 3D. Zbrush is my main retopology/UV- tool. I create a low poly base that has around 5000 Quad Poly’s. Next 3 LOD obj files. Texture map is 8192 x 8192 px resolution. Normal Map Comes in DirectX version at 8192 x 8192 px. Also there’s a displacement map, at resolution 8192 x 8192px.
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| Settings | 12 Tree collection Vol 2 remove | Arbutus tree LOW POLY very detailed texture remove | HeliosVegetation vol2 - Eucalyptus Corona remove | Exterior Landscape pack collection remove | Seagrape Coccoloba uvifera remove | Courtyard scene Outdoor plant sofa remove |
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| Name | 12 Tree collection Vol 2 remove | Arbutus tree LOW POLY very detailed texture remove | HeliosVegetation vol2 - Eucalyptus Corona remove | Exterior Landscape pack collection remove | Seagrape Coccoloba uvifera remove | Courtyard scene Outdoor plant sofa remove |
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| SKU | 666945 | 885530 | 2768202 | 2926255 | 1990366 | 1898466 |
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| Price | $99.99 | $20.00 | $31.49 | $160.00 | $29.00 | $8.00 |
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| Description | ||||||
| Content | 12 Photorealistic Tree assets, Collection Captured in Reality. I've photographed these tree models using a Full frame SLR Camera. Took around 600 pictures that were used to re contruct in 3D. Zbrush is my main retopology/UV- tool. I create a low poly base that has around 5000 Quad Poly's. Next 3 LOD obj files. Texture map is 8192 x 8192 px resolution. Normal Map Comes in DirectX version at 8192 x 8192 px. Also there's a displacement map, at resolution 8192 x 8192px. | Arbutus tree 3D models This file includes: 9 variations of arbutus tree model (each one is different);Â textures;Â .FBX, .obj, .max files. one sided and 2-sided versions Numbers of polys for individual trees (one sided): tree 1: 5042 quads tree 2: 5650 quads tree 3: 4442 quads tree 4: 3948 quads tree 5: 4020 quads tree 6: 4300 quads tree 7: 3864 quads tree 8: 3178 quads tree 9: 2700 quads Hope you like it! | HeliosVegetation vol2 HeliosVegetation vol2 is a high end, photorealistic pack of 3D models, that are created to help you add the realism to your project. Highly detailed mode. The models was originally created in 3Ds Max 2017, then rendered using Corona Renderer. Features: This models is accurately sized to match the real object. Clean and optimized topology is used for maximum polygon efficiency. No extra plugins are needed for this model. The shader of the tree has simple structure so you can change any of materials ( leaf or bark). Just drag your new shader to multi textured slot. Specifications: Model is included in 3 file formats. 3ds Max 2017 -FBX -obj All 9 Models consists of 27700115 Polys and 31427894Vertices. Units in all formats: #mm Additional Notes: All textures path was striped.Located in maps.rar. Just unzip them in one folder with .max file. If you got any questions or problems,please contact us. Doesn't contain scene from the first preview image VRAY - https://www.cgtrader.com/3d-models/plant/leaf/heliosvegetation-vol2-vray Use promocode - fresh21 to GET 10% off on our website https://cghelios.com/ | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. | height 2,4m polys 672883 verts 407960 FBX file 3 different plants | The project scene lighting material is included in the model |
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