Birch forest part 03
$9.00
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Birch forest part 03
$9.00
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There is one tall birch in the scene, which is great for creating a forest, alley, park, grove, etc. (part three) Height: 24.3 m Polygons: Birch_forest_24.3m – 1 561 462 Leaves using opacity map Enjoy your use!
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| Settings | Birch forest part 03 remove | Japanese Bamboo Path 3d Scene remove | 3D High Detailed Forest Lake Scene - Model remove | River Mountains Scene remove | Ncaved House MOLD Architects remove | outdoor garden tree plant013 collection remove |
|---|---|---|---|---|---|---|
| Name | Birch forest part 03 remove | Japanese Bamboo Path 3d Scene remove | 3D High Detailed Forest Lake Scene - Model remove | River Mountains Scene remove | Ncaved House MOLD Architects remove | outdoor garden tree plant013 collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2736435 | 4412984 | 4125239 | 3772277 | 4705377 | 4702431 |
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| Price | $9.00 | $25.00 | $120.00 | $44.00 | $84.00 | $8.00 |
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| Content | There is one tall birch in the scene, which is great for creating a forest, alley, park, grove, etc. (part three) Height: 24.3 m Polygons: Birch_forest_24.3m - 1 561 462 Leaves using opacity map Enjoy your use! | Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named. | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | *Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best .. | outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap. |
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