Birch forest part 03

$9.00
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Birch forest part 03

Birch forest part 03

$9.00

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There is one tall birch in the scene, which is great for creating a forest, alley, park, grove, etc. (part three) Height: 24.3 m Polygons: Birch_forest_24.3m – 1 561 462 Leaves using opacity map Enjoy your use!

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SettingsBirch forest part 03 remove3D High Detailed Forest Lake Scene - Model removeCeiba Pentandra Two tree set removeOutdoor Plants 2 removeRiver Mountains Scene removePinus sylvestris collection remove
NameBirch forest part 03 remove3D High Detailed Forest Lake Scene - Model removeCeiba Pentandra Two tree set removeOutdoor Plants 2 removeRiver Mountains Scene removePinus sylvestris collection remove
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SKU273643541252393555237456729837722774125249
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ContentThere is one tall birch in the scene, which is great for creating a forest, alley, park, grove, etc. (part three) Height: 24.3 m Polygons: Birch_forest_24.3m - 1 561 462 Leaves using opacity map Enjoy your use!Rendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesThis collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.Polys: 1393520 Verts: 2018566River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.This collection contais 14 pine trees in addintion.
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