Bloodborn Root

Bloodborn Root
Product details
Crusade against the gods Join to the adventure across the planes, where you might fight in the midst of infernal fire or healing waters, perhaps the pit of souls would be unleashed or the infamous abyss found the way to free out these creatures, everything can happen, and you can decide that destiny. High poly model done in Zbrush, projected to be in 32mm (Pre-supported and tested). Manual to scale your miniatures. Can be print bigger, ideal for resin printers, supports Included. I hope you like it!
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| Settings | Bloodborn Root remove | River Mountains Scene remove | Plants collection 683 remove | Wood System remove | Plants collection 949 remove | Ceiba Pentandra Two tree set remove |
|---|---|---|---|---|---|---|
| Name | Bloodborn Root remove | River Mountains Scene remove | Plants collection 683 remove | Wood System remove | Plants collection 949 remove | Ceiba Pentandra Two tree set remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4266005 | 3772277 | 3739626 | 993729 | 4525856 | 3555237 |
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| Price | $5.80 | $44.00 | $19.00 | $30.00 | $19.00 | $25.00 |
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| Content | Crusade against the gods Join to the adventure across the planes, where you might fight in the midst of infernal fire or healing waters, perhaps the pit of souls would be unleashed or the infamous abyss found the way to free out these creatures, everything can happen, and you can decide that destiny. High poly model done in Zbrush, projected to be in 32mm (Pre-supported and tested). Manual to scale your miniatures. Can be print bigger, ideal for resin printers, supports Included. I hope you like it! | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. |
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