Branches in a vase 010
$14.00
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Branches in a vase 010
$14.00
Product details
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Product details
Branches in a vase Size: height 730mm, width 830mm, depth 830mm You can see branches in a vase in the archive file. 3d max 2014 file, obj, fbx, vray material, texture, preview grid
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| Settings | Branches in a vase 010 remove | Dark Drake King Lizard Statue guardian priestesses remove | Tower Italian remove | Cave constructor remove | Ryegrass Meadow Patch remove | Beach Sand model for 3D printing remove |
|---|---|---|---|---|---|---|
| Name | Branches in a vase 010 remove | Dark Drake King Lizard Statue guardian priestesses remove | Tower Italian remove | Cave constructor remove | Ryegrass Meadow Patch remove | Beach Sand model for 3D printing remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2310025 | 3726047 | 3070335 | 971439 | 2127354 | 3830554 |
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| Price | $14.00 | $13.00 | $3.00 | $30.00 | $20.00 | $6.99 |
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| Content | Branches in a vase Size: height 730mm, width 830mm, depth 830mm You can see branches in a vase in the archive file. 3d max 2014 file, obj, fbx, vray material, texture, preview grid | Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures provided | Tower Italian 3d model! | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! |
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