Cabins Scene

$28.00
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Cabins Scene

Cabins Scene

$28.00

Product details

Cabins Scene Made In Blender3D v3.3 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 4: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Houses: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Stone wall: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal and Displacement maps). Dead leaves: 4680*1966 (Diffuse,Normal, smoothness and height maps). Ivy: 2048*2048 (Diffuse). Grass: 2641*1679 (Diffuse). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: [Bark 1]: 4096*4096 (Diffuse,Normal,Specular and Displacement maps). [Leaves]: 2641*1679 (Diffuse). Poly count: Verts: 5,058,764 | Polygon: 5,530,117 | Tris: 8,951,090. Check out my other models: Cgtrader.com/mohdarbaaz3

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SettingsCabins Scene removeIndoor plant - set 27 removeoutdoor garden tree plant013 collection removeJapanese Bamboo Path 3d Scene removePlants collection 683 removeRiver Mountains Scene remove
NameCabins Scene removeIndoor plant - set 27 removeoutdoor garden tree plant013 collection removeJapanese Bamboo Path 3d Scene removePlants collection 683 removeRiver Mountains Scene remove
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SKU445058246897134702431441298437396263772277
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ContentCabins Scene Made In Blender3D v3.3 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 4: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Houses: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Stone wall: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal and Displacement maps). Dead leaves: 4680*1966 (Diffuse,Normal, smoothness and height maps). Ivy: 2048*2048 (Diffuse). Grass: 2641*1679 (Diffuse). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: [Bark 1]: 4096*4096 (Diffuse,Normal,Specular and Displacement maps). [Leaves]: 2641*1679 (Diffuse). Poly count: Verts: 5,058,764 | Polygon: 5,530,117 | Tris: 8,951,090. Check out my other models: Cgtrader.com/mohdarbaaz3Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap.Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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