Cabins Scene

$28.00
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Cabins Scene

Cabins Scene

$28.00

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Cabins Scene Made In Blender3D v3.3 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 4: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Houses: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Stone wall: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal and Displacement maps). Dead leaves: 4680*1966 (Diffuse,Normal, smoothness and height maps). Ivy: 2048*2048 (Diffuse). Grass: 2641*1679 (Diffuse). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: [Bark 1]: 4096*4096 (Diffuse,Normal,Specular and Displacement maps). [Leaves]: 2641*1679 (Diffuse). Poly count: Verts: 5,058,764 | Polygon: 5,530,117 | Tris: 8,951,090. Check out my other models: Cgtrader.com/mohdarbaaz3

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SettingsCabins Scene removeRiver Mountains Scene removeNcaved House MOLD Architects removeCeiba Pentandra Two tree set removeJapanese Bamboo Path 3d Scene removePlants collection 949 remove
NameCabins Scene removeRiver Mountains Scene removeNcaved House MOLD Architects removeCeiba Pentandra Two tree set removeJapanese Bamboo Path 3d Scene removePlants collection 949 remove
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ContentCabins Scene Made In Blender3D v3.3 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 4: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Houses: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Stone wall: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal and Displacement maps). Dead leaves: 4680*1966 (Diffuse,Normal, smoothness and height maps). Ivy: 2048*2048 (Diffuse). Grass: 2641*1679 (Diffuse). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: [Bark 1]: 4096*4096 (Diffuse,Normal,Specular and Displacement maps). [Leaves]: 2641*1679 (Diffuse). Poly count: Verts: 5,058,764 | Polygon: 5,530,117 | Tris: 8,951,090. Check out my other models: Cgtrader.com/mohdarbaaz3River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.*Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best ..This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)
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