Canyon Cliff 05

Canyon Cliff 05
Product details
This model was made in World Creator 2. This map covers an area of 2048m by 2048m. It comes with: Color Map: 8K Ambient Occlusion: 8K Height Map: 8K Normal Map: 8K Splat Map: 8K It comes with OBJ and FBX meshes with 800K tris. The blend file comes with a simple plane subdivided up to 4 mi faces and with the displacement set up for cycles. Got any question or suggestion? Send us a message or leave a coment.
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| Settings | Canyon Cliff 05 remove | Sagebrush branch of twigs remove | Grass Forest V 1 remove | Bougainvillea collection 03 remove | Scottish Highland with grass and moss remove | Ryegrass Meadow Patch remove |
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| Name | Canyon Cliff 05 remove | Sagebrush branch of twigs remove | Grass Forest V 1 remove | Bougainvillea collection 03 remove | Scottish Highland with grass and moss remove | Ryegrass Meadow Patch remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2993723 | 2388802 | 991304 | 2618019 | 1893583 | 2127354 |
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| Price | $15.00 | $10.00 | $10.00 | $10.00 | $25.00 | $20.00 |
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| Content | This model was made in World Creator 2. This map covers an area of 2048m by 2048m. It comes with: Color Map: 8K Ambient Occlusion: 8K Height Map: 8K Normal Map: 8K Splat Map: 8K It comes with OBJ and FBX meshes with 800K tris. The blend file comes with a simple plane subdivided up to 4 mi faces and with the displacement set up for cycles. Got any question or suggestion? Send us a message or leave a coment. | Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBX | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion |
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