Christmas tree

$15.00
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Christmas tree

Christmas tree

$15.00

Product details

This is a low poly model. A Christmas tree with decorations is perfect for decorating interiors. Summits – 1,387,900 Polygons – 808 403 Formats: MAX, OBJ, FBS. Created in 3Ds MAX

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SettingsChristmas tree removeWood System removePinus sylvestris collection removePlants collection 949 removeFir Tree removeRiver Mountains Scene remove
NameChristmas tree removeWood System removePinus sylvestris collection removePlants collection 949 removeFir Tree removeRiver Mountains Scene remove
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SKU3414055993729412524945258561206313772277
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ContentThis is a low poly model. A Christmas tree with decorations is perfect for decorating interiors. Summits - 1,387,900 Polygons - 808 403 Formats: MAX, OBJ, FBS. Created in 3Ds MAX9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedThis collection contais 14 pine trees in addintion.High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/OpacityRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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