Destroyed Wooden Cottage

$27.00
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Destroyed Wooden Cottage

Destroyed Wooden Cottage

$27.00

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A wooden cottage that lost half of it to an explosion. Feel free to separate each piece and use them individually. Materials are not included however UV’s are done. Check out the preview images for some sample renders I did in Octane. The materials in the preview images are not included in the original file. Each part of the building (not each piece) is separated which means there are 11 different objects. (debris, doors, drywall, floors, glass, interior, roof, roof tiles, wall planks, walls, window frames) You can still isolate each piece by separating loose parts. Make sure you check out the preview images that have all 11 layers rendered separately. Keep in mind that it might take a few seconds to import the files into any software based on your PC settings. Materials and textures are not included in the original .zip file and are for example in the preview images. File Formats: obj, dae, fbx, abc, blend,

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SettingsDestroyed Wooden Cottage removeGrass Forest V 1 removeMeadow Grass 02 removeSagebrush branch of twigs removeGround Leaves Pack removeScottish Highland with grass and moss remove
NameDestroyed Wooden Cottage removeGrass Forest V 1 removeMeadow Grass 02 removeSagebrush branch of twigs removeGround Leaves Pack removeScottish Highland with grass and moss remove
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SKU26686089913043723404238880224276671893583
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ContentA wooden cottage that lost half of it to an explosion. Feel free to separate each piece and use them individually. Materials are not included however UV's are done. Check out the preview images for some sample renders I did in Octane. The materials in the preview images are not included in the original file. Each part of the building (not each piece) is separated which means there are 11 different objects. (debris, doors, drywall, floors, glass, interior, roof, roof tiles, wall planks, walls, window frames) You can still isolate each piece by separating loose parts. Make sure you check out the preview images that have all 11 layers rendered separately. Keep in mind that it might take a few seconds to import the files into any software based on your PC settings. Materials and textures are not included in the original .zip file and are for example in the preview images. File Formats: obj, dae, fbx, abc, blend,Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapPlease read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsMade in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3.Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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