Destroyed Wooden Cottage

Destroyed Wooden Cottage
Product details
A wooden cottage that lost half of it to an explosion. Feel free to separate each piece and use them individually. Materials are not included however UV’s are done. Check out the preview images for some sample renders I did in Octane. The materials in the preview images are not included in the original file. Each part of the building (not each piece) is separated which means there are 11 different objects. (debris, doors, drywall, floors, glass, interior, roof, roof tiles, wall planks, walls, window frames) You can still isolate each piece by separating loose parts. Make sure you check out the preview images that have all 11 layers rendered separately. Keep in mind that it might take a few seconds to import the files into any software based on your PC settings. Materials and textures are not included in the original .zip file and are for example in the preview images. File Formats: obj, dae, fbx, abc, blend,
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| Settings | Destroyed Wooden Cottage remove | Pot Plant Collection remove | Wooden pergola with hanging sofa remove | Meadow Grass 02 remove | Green Mountain Pack remove | Scottish Highland with grass and moss remove |
|---|---|---|---|---|---|---|
| Name | Destroyed Wooden Cottage remove | Pot Plant Collection remove | Wooden pergola with hanging sofa remove | Meadow Grass 02 remove | Green Mountain Pack remove | Scottish Highland with grass and moss remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2668608 | 2976463 | 2850739 | 3723404 | 868877 | 1893583 |
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| Price | $27.00 | $10.00 | $9.00 | $10.00 | $50.00 | $25.00 |
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| Content | A wooden cottage that lost half of it to an explosion. Feel free to separate each piece and use them individually. Materials are not included however UV's are done. Check out the preview images for some sample renders I did in Octane. The materials in the preview images are not included in the original file. Each part of the building (not each piece) is separated which means there are 11 different objects. (debris, doors, drywall, floors, glass, interior, roof, roof tiles, wall planks, walls, window frames) You can still isolate each piece by separating loose parts. Make sure you check out the preview images that have all 11 layers rendered separately. Keep in mind that it might take a few seconds to import the files into any software based on your PC settings. Materials and textures are not included in the original .zip file and are for example in the preview images. File Formats: obj, dae, fbx, abc, blend, | Name: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJ | Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778 | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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