Detailed Canyon Model – Grass

Detailed Canyon Model – Grass
Product details
A detailed canyon model to use in your scenes for realistic renders. Can be used to represent a valley or canyon in a lush green environment. Comes with 8K diffuse, normal and specular maps. OBJ format. Desert Canyon version available here: https://www.cgtrader.com/3d-models/exterior/landscape/detailed-canyon-model
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Quick Comparison
| Settings | Detailed Canyon Model - Grass remove | Landscape 92 remove | Green Mountain Pack remove | Night park remove | Rohdea japonica 6 variations remove | Scottish Highland with grass and moss remove |
|---|---|---|---|---|---|---|
| Name | Detailed Canyon Model - Grass remove | Landscape 92 remove | Green Mountain Pack remove | Night park remove | Rohdea japonica 6 variations remove | Scottish Highland with grass and moss remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 893578 | 4702578 | 868877 | 4701193 | 4112908 | 1893583 |
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| Price | $10.00 | $29.00 | $50.00 | $2.00 | $11.00 | $25.00 |
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| Description | ||||||
| Content | A detailed canyon model to use in your scenes for realistic renders. Can be used to represent a valley or canyon in a lush green environment. Comes with 8K diffuse, normal and specular maps. OBJ format. Desert Canyon version available here: https://www.cgtrader.com/3d-models/exterior/landscape/detailed-canyon-model | Detailed 3d model of the 4x4 km Landscape with 3 detailed 8x8k maps: Diffuse Normal Height | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | Native file by Blender import some object from .skp | High quality plant model System unit - cm Gamma - 2.2 Pivot in world origin(0,0,0) at the bottom All textures are included Formates 3ds max with v-ray materials 3ds max with corona materials | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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