Grass Collection 6 grassy field with

Grass Collection 6 grassy field with
Product details
*Low poly * Dimension: H: max 20cm Render: corona & vray Formats: 3Ds Max 2015, OBJ + corona scatter setting polys (only grass): 2,057 in corona file: 3 collections of grass in 5 variations of color + (10m x 10m) ground + corona scatter in vray file: 3 collections of grass in 5 variations of color (* you can scatter with 3ds max scatter or plugins such forest pack *) in obj file: 3 collections of grass in 5 variations of color + corona mtl + Vray mtl Another collection in my profile
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| Settings | Grass Collection 6 grassy field with remove | Wood System remove | Plants collection 949 remove | 5 Different SETS of Trees SET VOL13 remove | River Mountains Scene remove | Stylized Cartoon Oak remove |
|---|---|---|---|---|---|---|
| Name | Grass Collection 6 grassy field with remove | Wood System remove | Plants collection 949 remove | 5 Different SETS of Trees SET VOL13 remove | River Mountains Scene remove | Stylized Cartoon Oak remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3167384 | 993729 | 4525856 | 4719337 | 3772277 | 4642585 |
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| Price | $5.90 | $30.00 | $19.00 | $11.00 | $44.00 | $18.00 |
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| Content | *Low poly * Dimension: H: max 20cm Render: corona & vray Formats: 3Ds Max 2015, OBJ + corona scatter setting polys (only grass): 2,057 in corona file: 3 collections of grass in 5 variations of color + (10m x 10m) ground + corona scatter in vray file: 3 collections of grass in 5 variations of color (* you can scatter with 3ds max scatter or plugins such forest pack *) in obj file: 3 collections of grass in 5 variations of color + corona mtl + Vray mtl Another collection in my profile | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | 5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 |
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