Grey scull Tower with Tower Rods
$38.00
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Grey scull Tower with Tower Rods
$38.00
Product details
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Product details
Grey scull Tower with Tower Rods 3D! Tiled texture provided! Designed for print!
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| Settings | Grey scull Tower with Tower Rods remove | Forest Scene remove | Weeping willow trees collection vol 115 remove | Maple-tree 13 remove | River Mountains Scene remove | Night park remove |
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| Name | Grey scull Tower with Tower Rods remove | Forest Scene remove | Weeping willow trees collection vol 115 remove | Maple-tree 13 remove | River Mountains Scene remove | Night park remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4721719 | 3631837 | 3919336 | 3065753 | 3772277 | 4701193 |
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| Price | $38.00 | $16.00 | $7.95 | $9.00 | $44.00 | $2.00 |
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| Content | Grey scull Tower with Tower Rods 3D! Tiled texture provided! Designed for print! | It took me a while till I make it, but I am over the moon with the results. Sorry, it is a little expensive for a forest scene thing I made in 4 hours. But everything was pretty, and I am proud of it. And there are 22070 objects and 459622 tris. | Weeping willow trees collection vol 115 Autodesk 3ds Max Version: 2012 Renderer(Native): Corona Renderer: V-Ray OBJ+FBX High tree 1: 17 m High tree 2: 15 m High tree 2: 17m Poly(Total): 732,302 Verts (Total): 1,520,939 Thank you so much for visiting my store. Enjoy using this model. | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Native file by Blender import some object from .skp |
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