Indoor Plant set 35

$6.07
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Indoor Plant set 35

Indoor Plant set 35

$6.07

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Name : Indoor Plant set 35 Version :3dsmax 2015 Render : Corona 2015 MAX (corona) + FBX save: Obj Polys: 270.583 In my profile you can find even more quality models: https://www.cgtrader.com/milad-mr 220*180*215

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SettingsIndoor Plant set 35 removeIndoor plant - set 27 removeCeiba Pentandra Two tree set removeOutdoor Plants 2 removePlants collection 949 removeRiver Mountains Scene remove
NameIndoor Plant set 35 removeIndoor plant - set 27 removeCeiba Pentandra Two tree set removeOutdoor Plants 2 removePlants collection 949 removeRiver Mountains Scene remove
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SKU460173346897133555237456729845258563772277
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ContentName : Indoor Plant set 35 Version :3dsmax 2015 Render : Corona 2015 MAX (corona) + FBX save: Obj Polys: 270.583 In my profile you can find even more quality models: https://www.cgtrader.com/milad-mr 220*180*215Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.Polys: 1393520 Verts: 2018566High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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