Japanese Forest Grave

Japanese Forest Grave
Product details
High quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes. !!Unreal Engine 5.1 only, project is used in unreal engine, external software use cannot be guaranteed.!! Fully game ready. Showcase Video: https://youtu.be/brs7yY-KG54 Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined. Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more. Only works on UE5.1 and above as it’s using lumen and the scene is foliage heavy. Levels: 1 Overview level and showcase scene !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com Technical Details Features: Fully Lumen lit Nanite And non-nanite bamboo trees Showcase scene included Number of Unique Meshes: 35 Collision: Yes, custom or autogenerated. Vertex Count: 50 to 1.300.000 (Tree actor) LODs: (Yes) Number of Materials and Material Instances: 66 Number of Textures: 144 Texture Resolutions: 256-4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes) Important/Additional Notes: The scene uses Lumen and does not contain lightmaps. The scene is running at 25fps with whole the scene in the view. On threadripper 1950x, RTX 2080 at 1440p, 100%render scale with High quality preset !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com
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| Settings | Japanese Forest Grave remove | Ncaved House MOLD Architects remove | Fir Tree remove | outdoor garden tree plant013 collection remove | Collection plant vol 164 remove | Plants Carpinus Betulus remove |
|---|---|---|---|---|---|---|
| Name | Japanese Forest Grave remove | Ncaved House MOLD Architects remove | Fir Tree remove | outdoor garden tree plant013 collection remove | Collection plant vol 164 remove | Plants Carpinus Betulus remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4267075 | 4705377 | 120631 | 4702431 | 3012252 | 4638781 |
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| Price | $25.00 | $84.00 | $10.00 | $8.00 | $7.90 | $5.00 |
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| Content | High quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes. !!Unreal Engine 5.1 only, project is used in unreal engine, external software use cannot be guaranteed.!! Fully game ready. Showcase Video: https://youtu.be/brs7yY-KG54 Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined. Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more. Only works on UE5.1 and above as it's using lumen and the scene is foliage heavy. Levels: 1 Overview level and showcase scene !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com Technical Details Features: Fully Lumen lit Nanite And non-nanite bamboo trees Showcase scene included Number of Unique Meshes: 35 Collision: Yes, custom or autogenerated. Vertex Count: 50 to 1.300.000 (Tree actor) LODs: (Yes) Number of Materials and Material Instances: 66 Number of Textures: 144 Texture Resolutions: 256-4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes) Important/Additional Notes: The scene uses Lumen and does not contain lightmaps. The scene is running at 25fps with whole the scene in the view. On threadripper 1950x, RTX 2080 at 1440p, 100%render scale with High quality preset !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com | *Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best .. | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap. | Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you | HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth |
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