KUNDALINI VICEVERSA Hanging lamp

$25.00
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KUNDALINI VICEVERSA Hanging lamp

KUNDALINI VICEVERSA Hanging lamp

$25.00

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KUNDALINI VICEVERSA Hanging lamp Design by Noé Duchaufour-Lawrance VICEVERSA: L 26 x W 23 x H 69 cm VICEVERSA 2: L 26 x W 23 x H 139 cm polys 51560 verts 61606 in the archive: *. obj with mats file *. max 2015 corona render Anti-aliasing model. In the max file, an anti-aliasing modifier is imposed – adjust for tasks. For Corona render, it is recommended to install at least version 1.5, as the glossiness of the materials is adjusted with PBR in mind. Corona render version 5.2

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SettingsKUNDALINI VICEVERSA Hanging lamp removeGrey Mangrove removeCornus tree removeFicus Microcarpa in Steel Planter removeGround Leaves Pack removeGrass Forest V 1 remove
NameKUNDALINI VICEVERSA Hanging lamp removeGrey Mangrove removeCornus tree removeFicus Microcarpa in Steel Planter removeGround Leaves Pack removeGrass Forest V 1 remove
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ContentKUNDALINI VICEVERSA Hanging lamp Design by Noé Duchaufour-Lawrance VICEVERSA: L 26 x W 23 x H 69 cm VICEVERSA 2: L 26 x W 23 x H 139 cm polys 51560 verts 61606 in the archive: *. obj with mats file *. max 2015 corona render Anti-aliasing model. In the max file, an anti-aliasing modifier is imposed - adjust for tasks. For Corona render, it is recommended to install at least version 1.5, as the glossiness of the materials is adjusted with PBR in mind. Corona render version 5.2Detail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset.max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsName: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique namesMade in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3.Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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