KUNDALINI VICEVERSA Hanging lamp

$25.00
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KUNDALINI VICEVERSA Hanging lamp

KUNDALINI VICEVERSA Hanging lamp

$25.00

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KUNDALINI VICEVERSA Hanging lamp Design by Noé Duchaufour-Lawrance VICEVERSA: L 26 x W 23 x H 69 cm VICEVERSA 2: L 26 x W 23 x H 139 cm polys 51560 verts 61606 in the archive: *. obj with mats file *. max 2015 corona render Anti-aliasing model. In the max file, an anti-aliasing modifier is imposed – adjust for tasks. For Corona render, it is recommended to install at least version 1.5, as the glossiness of the materials is adjusted with PBR in mind. Corona render version 5.2

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SettingsKUNDALINI VICEVERSA Hanging lamp removeSagebrush branch of twigs removeGreen Mountain Pack removeCornus tree removeMountain Castle Retreat Kit bash 2 removeGrass Forest V 1 remove
NameKUNDALINI VICEVERSA Hanging lamp removeSagebrush branch of twigs removeGreen Mountain Pack removeCornus tree removeMountain Castle Retreat Kit bash 2 removeGrass Forest V 1 remove
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SKU2596092238880286887742514054050435991304
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ContentKUNDALINI VICEVERSA Hanging lamp Design by Noé Duchaufour-Lawrance VICEVERSA: L 26 x W 23 x H 69 cm VICEVERSA 2: L 26 x W 23 x H 139 cm polys 51560 verts 61606 in the archive: *. obj with mats file *. max 2015 corona render Anti-aliasing model. In the max file, an anti-aliasing modifier is imposed - adjust for tasks. For Corona render, it is recommended to install at least version 1.5, as the glossiness of the materials is adjusted with PBR in mind. Corona render version 5.2Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsMountain Castle Retreat Kit bash! 2 Tiled textures provided !Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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