Little plant in a Pot – Aloes

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Little plant in a Pot - Aloes

Little plant in a Pot – Aloes

$2.00

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Hi everyone! This model is representing a lillte greasy plant which is an aloes. Texture Textures: Pot : 1840 x 1840 (diffuse, roughness) Plant : 1600 x 1600(diffuse, roughness, subsurface) This model is made with texture on leaves and pot thanks to Arnold with 3dsMax (Native) Proportions Size: Arround 25cm x 20cm File You can find this model with .obj .stl .max .fbx Geometry This model contain quads and tris. Polys: 30537 Vertex: 16574 Subdivision iteration: 1 Have a nice day, Ihope you will like it!

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SettingsLittle plant in a Pot - Aloes removeRiver Mountains Scene removeWood System removeStylized Cartoon Oak removeFir Tree removeTrees Cartoon V42 remove
NameLittle plant in a Pot - Aloes removeRiver Mountains Scene removeWood System removeStylized Cartoon Oak removeFir Tree removeTrees Cartoon V42 remove
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SKU3034479377227799372946425851206314707859
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ContentHi everyone! This model is representing a lillte greasy plant which is an aloes. Texture Textures: Pot : 1840 x 1840 (diffuse, roughness) Plant : 1600 x 1600(diffuse, roughness, subsurface) This model is made with texture on leaves and pot thanks to Arnold with 3dsMax (Native) Proportions Size: Arround 25cm x 20cm File You can find this model with .obj .stl .max .fbx Geometry This model contain quads and tris. Polys: 30537 Vertex: 16574 Subdivision iteration: 1 Have a nice day, Ihope you will like it!River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedStylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/OpacityPlease do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, Fah
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