Low-Poly Rocks three

$4.50
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Low-Poly Rocks three

Low-Poly Rocks three

$4.50

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Modelled and rendered completely in blender 3D 3.1.0 (Alpha) using cycles X renderer. Set comprises of 5 rock models conveniently named for easy workflow. These are large rocks with an average dimension of 2.18 m*1.94 m*1.49 m. Contains 4 JPG textures each with resolution of 2048*2048, and a bonus exr HDRI file with resolution 2048*1024 for environment lighting. Textures include color/albedo, roughness, normal, displacement. UV map Game ready( Low Poly) Formats: blend, fbx, obj, dae, stl Topology comprises of only quads. Rock_01……………6,144 polygons…………6,146 vertices Rock_02……………6,144 polygons…………6,146 vertices Rock_03……………6,144 polygons…………6,146 vertices Rock_04……………6,144 polygons…………6,146 vertices Rock_05……………6,144 polygons…………6,146 vertices Total Polygons: 30,720 Vertices: 30,730 If you have any issues with any of the files, feel free to contact me :). Note: Depending on the file you download, the texture sets may not all be applied automatically, and manual texture mapping may be required…

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SettingsLow-Poly Rocks three removeStreet bench removeExterior Landscape pack collection removeFir Tree removeCollection plant vol 164 removePinus sylvestris collection remove
NameLow-Poly Rocks three removeStreet bench removeExterior Landscape pack collection removeFir Tree removeCollection plant vol 164 removePinus sylvestris collection remove
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ContentModelled and rendered completely in blender 3D 3.1.0 (Alpha) using cycles X renderer. Set comprises of 5 rock models conveniently named for easy workflow. These are large rocks with an average dimension of 2.18 m*1.94 m*1.49 m. Contains 4 JPG textures each with resolution of 2048*2048, and a bonus exr HDRI file with resolution 2048*1024 for environment lighting. Textures include color/albedo, roughness, normal, displacement. UV map Game ready( Low Poly) Formats: blend, fbx, obj, dae, stl Topology comprises of only quads. Rock_01...............6,144 polygons............6,146 vertices Rock_02...............6,144 polygons............6,146 vertices Rock_03...............6,144 polygons............6,146 vertices Rock_04...............6,144 polygons............6,146 vertices Rock_05...............6,144 polygons............6,146 vertices Total Polygons: 30,720 Vertices: 30,730 If you have any issues with any of the files, feel free to contact me :). Note: Depending on the file you download, the texture sets may not all be applied automatically, and manual texture mapping may be required...Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSLake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/OpacityCollection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank youThis collection contais 14 pine trees in addintion.
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