Low-Poly Rocks three

$4.50
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Low-Poly Rocks three

Low-Poly Rocks three

$4.50

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Modelled and rendered completely in blender 3D 3.1.0 (Alpha) using cycles X renderer. Set comprises of 5 rock models conveniently named for easy workflow. These are large rocks with an average dimension of 2.18 m*1.94 m*1.49 m. Contains 4 JPG textures each with resolution of 2048*2048, and a bonus exr HDRI file with resolution 2048*1024 for environment lighting. Textures include color/albedo, roughness, normal, displacement. UV map Game ready( Low Poly) Formats: blend, fbx, obj, dae, stl Topology comprises of only quads. Rock_01……………6,144 polygons…………6,146 vertices Rock_02……………6,144 polygons…………6,146 vertices Rock_03……………6,144 polygons…………6,146 vertices Rock_04……………6,144 polygons…………6,146 vertices Rock_05……………6,144 polygons…………6,146 vertices Total Polygons: 30,720 Vertices: 30,730 If you have any issues with any of the files, feel free to contact me :). Note: Depending on the file you download, the texture sets may not all be applied automatically, and manual texture mapping may be required…

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SettingsLow-Poly Rocks three removeFir Tree remove5 Different SETS of Trees SET VOL13 removeRiver Mountains Scene removeMaple-tree 13 removeStreet bench remove
NameLow-Poly Rocks three removeFir Tree remove5 Different SETS of Trees SET VOL13 removeRiver Mountains Scene removeMaple-tree 13 removeStreet bench remove
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ContentModelled and rendered completely in blender 3D 3.1.0 (Alpha) using cycles X renderer. Set comprises of 5 rock models conveniently named for easy workflow. These are large rocks with an average dimension of 2.18 m*1.94 m*1.49 m. Contains 4 JPG textures each with resolution of 2048*2048, and a bonus exr HDRI file with resolution 2048*1024 for environment lighting. Textures include color/albedo, roughness, normal, displacement. UV map Game ready( Low Poly) Formats: blend, fbx, obj, dae, stl Topology comprises of only quads. Rock_01...............6,144 polygons............6,146 vertices Rock_02...............6,144 polygons............6,146 vertices Rock_03...............6,144 polygons............6,146 vertices Rock_04...............6,144 polygons............6,146 vertices Rock_05...............6,144 polygons............6,146 vertices Total Polygons: 30,720 Vertices: 30,730 If you have any issues with any of the files, feel free to contact me :). Note: Depending on the file you download, the texture sets may not all be applied automatically, and manual texture mapping may be required...Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS
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